Homeworld: Revelations - Core Rulebook

Rollspel: Regler: 2d20 System


Homeworld: Revelations - Core Rulebook
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Homeworld: Revelations gives fans of the original Homeworld game the exciting opportunity to view the universe from a new perspective, taking on the role of the crew aboard one of the Kushan fleet’s ships. Whether it’s joining the Mothership on its odyssey, or helping re-establish the Hiigaran homeworld, there will be endless adventures.

Modiphius has employed the expertise of Martin Cirulis, one of the original writers of Homeworld, to consult on the setting and lore, along with Homeworld experts at Gearbox Entertainment and Blackbird Interactive.

Step inside the fleet and for the first time discover the personal story of the Hiigarans

The history of the Kushan people - From their origins on Hiigara, into exile on Kharak, and back again. With adventure ideas for play in any of these periods throughout their history

Explore the harsh desert world of Kharak and the cities and societies found there.

Create a character from some of the most famous of the Kushan Kiith - Naabal, Soban, S’jet, Paktu, Manaan, and Somtaaw.

Take your role as part of the crew on any of the classic Homeworld vessels

Discover life on board the Mothership as part of its many important divisions – Command, Tech and Engineering, or Exploration and Research.

Details on all other factions and their technology - Taiidan, Bentusi, Turanic Raiders, Kadeshi, The Progenitors and the Galactic Council

Covers the events of Homeworld 1 and Homeworld 2, Homeworld Cataclysm and Deserts of Kharak

You’re not grounded! Simple ship combat rules give you everything you need to take command of fighters, corvettes, frigates, Capital ships, Super Capital ships and of course the iconic Mothership herself!

Packed full of never-before-seen Homeworld art to bring the universe to life in a completely new light

A new iteration of Modiphius’ 2d20 RPG system designed from the ground up to let you dive deep into the events of Homeworld.

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