Adventures in Middle-Earth - Player`s Guide

Cubicle 7: Adventures in Middle-Earth

| 2016
Adventures in Middle-Earth - Player`s Guide
Format: 
Inbunden
Utgivningsdatum: 
December 2016
Kategori: 
Rollspelsregler
Artikelnummer: 
162363
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2017 ENnie Award Nominee
   Cubicle 7, som låg bakom det utmärkta Sagan om ringen-spelet The One Ring, har i släppt en kampanjmiljö i Tolkiens värld till reglerna för Dungeons & Dragons. Det hela tar sin början efter händelserna i Hobbiten, när Bilbo har återvänt till Fylke. För att spela behöver du de vanliga regelböckerna till D&D: Player's Handbook och gärna också Dungeon Master's Guide och Monster Manual.
   Smaug has been defeated, the Battle of Five Armies has been won, an Bilbo has returned to the Shire. But, much danger still remains - and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow... In Dale, King Bard sends out a call for brave adventurers to journey to Laketown and assist him in restoring the glory of the North. Spurred on by diverse callings whether it be the lure of the road, the hunger for ancient lore, or the simple urge to defend hearth and kin - adventurers from across Wilderland are preparing to explore Middle-earth and battle the rising threat of The Shadow wherever it may be found. The greatest fantasy setting of all time comes to the world`s favorite roleplaying game rules with Adventures in Middle-earth, a thematic and atmospheric, OGL-compatible setting guide.
   The Player's Guide gives you the Middle-earth setting-specific rules and guidance to create your characters and adventure in the world of The Hobbit and The Lord of the Rings using the OGL 5e ruleset.
   Character creation features Cultures and Classes designed for Middle-earth to help you get deep into the setting from the very start of your adventures. New rules add excitement to your journeys and encounters, and chart the corruption of the Shadow in the unwary or unwise.
   Adventures in Middle-earth: Players Guide contains:
   11 Middle-earth specific playable Cultures
   6 New and unique Classes
   13 New Backgrounds custom-made for Middle-earth
   Middle-earth appropriate arms and armour
   Unique Journey rules
   New rules for Corruption
   New Audience rules. Rules for The Fellowship Phase. Middle-earth maps (as the end papers) for Players and Loremasters

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