You

Av Austin Grossman

| 2013
You
Finns i lager?
Webblager
Stockholm
Göteborg
Malmö

En rolig, tänkvärd bok bok om varför man vill göra datorspel och vad spelen kan göra med speltillverkarna. Grossman har själv jobbat med spel som Ultima Underworld II och System Shock, så han vet vad han pratar om.
Russell, Lisa, Darren and Simon created the Realms as teenagers in the eighties - hacking together a video game at a time when no one really knew what that meant.
Years later, Lisa and Darren still work at Black Arts, where the original game has expanded into a dozen spin-off hits. Russell attempted a more conventional career path. And Simon is dead.
When Russell gives up his 'real life' and returns to the company, he soon finds himself in a race to save his job, Black Arts' legacy, and the people he's grown to care about. There's a weird glitch in the software: a bug that holds answers to an old mystery, a secret that could change Russell's past - and ruin everyone's future.
You is a story of facing dangers, realising that the most obvious path isn't always the best one to follow, and learning that playing a game can sometimes save your life.

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