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This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures.
The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations.
The second section of the book is broken down like a standard adventure, with areas for the adventure background, introduction, and then each part of the adventure (4). It concludes with sections for your adventure NPCs and monsters, as well as maps. ##
The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations.
The second section of the book is broken down like a standard adventure, with areas for the adventure background, introduction, and then each part of the adventure (4). It concludes with sections for your adventure NPCs and monsters, as well as maps. ##
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